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As mentioned, it all just works, and I can't overemphasise what a sterling job MachineGames has done with the writing. and then you fight your way out by piloting a giant Mech robot you captured using magic.
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For example at one point you infiltrate a Nazi concentration camp, see all the horrors they've inflicted on the prisoners. It's a bit like Captain America: The Winter Soldier, which has a pretty dark storyline but still incorporates plenty of silly comic-book ideas. Despite there being a rather jarring tonal shift between the evils of Nazi Germany and robot guards powered by brains MachineGames actually makes it work by treating it all seriously.
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I'm particularly impressed by how they didn't shy away from two areas: the OTT comic-book pulp fiction stylings of the series, and the real-life atrocities of the Nazis. I'm particularly happy about how MachineGames remain reverential to previous games in the series, bringing back the protagonist and antagonist and taking cyborg Nazi Super-Soldiers and Mecha-Hitler as fact and yet justifying them all. After waking he and a nurse named Anya plan to make contact with the resistance and fight back against the Third Reich and Deathshead.Ī simple setup and plot, but it's amazing how deep The New Order gets in terms of characters, their interactions and the background of the world as it is under Nazi rule. After an assault in 1946 on Deathshead's compound (never referred to as "Wolfenstein" but I think it's meant to be the titular castle) goes wrong BJ sustains an injury that leaves him comatose in a Polish mental hospital until the 1960s.
#WOLFENSTEIN THE NEW ORDER MODS SERIES#
It once again stars William "BJ" Blazkowicz and pits him against brilliant but insane Nazi scientist Wilhelm "Deathshead" Strasse, the antagonist from the previous two games in the series and the creator of numerous technologies that are helping the Nazis win the war. The timeline of the series is a bit fuzzy, but this is certainly the last chronological Wolfenstein game. The thought that a developer would take such an intentionally over-the-top and ridiculous franchise and try to tell a serious story with it seems a recipe for failure, but that's what MachineGames has done, and you know what? It works. This was the series that featured "Mecha-Hitler" as a boss and stars square-jawed '80s action man BJ Blazkowicz. Their former home of Starbreeze is of course well known for making story-driven FPS', but Wolfenstein? The first three games were about escaping from the titular castle, and the last two were all about Nazis, pseudo-science, cyborgs and zombies and not much else. Perhaps the biggest surprise is how much of an emphasis MachineGames has put on The New Order's story. Time to bring some insanity back to the genre and get psyched. A new team, MachineGames, spun off from one of my favourite developers (Starbreeze), desperate to prove themselves on the grandaddy of the entire FPS genre. Now thanks to the overwhelming popularity of Call of Duty and every publisher's desire to chase that crowd the genre has become bland and predictable, the lessons of Half-Life 2 forgotten, so now in 2014 there are only two FPS' I find myself interested in: the just-announced Far Cry 4 and Wolfenstein: The New Order. As recently as 2013 I would've said without hesitation that the first-person shooter was my favourite gaming genre.